Making Action-Arcade Browser Games - Stephen Gose - 書籍 -  - 9798609359001 - 2019年12月7日
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Making Action-Arcade Browser Games

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発送予定日 年7月23日 - 年8月10日
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This is a single chapter from the Phaser Game Starter Kit Collection. This chapter leads you through Action-Arcade (aka "Casual") game development. This tutorial has both v3.16] & v2.x.x encoding. It's perfect for novices, experienced web developers, and just anyone wanting their own bespoke game, artwork, and features. Discover how to create online Action-Arcade games using the methods in this single chapter from the Phaser Game Starter Kit Collection. When you finish this tutorial, you will have a production pipeline to create as many different "Casual" games as your imagination can dream of!You'll also get bonus content, download examples, and source code references on how to do every single thing in this game design workbook, so you can copy and paste any examples into your own productions and then modify those resources for your own purposes. I would like to guide you in creating several styles of Action-Arcade and "Rhythm" game mechanics. We will use the game mechanics, mechanisms and the development methods discussed in Phaser Game Prototypes. By the end of this workbook, you should have a fully functional Action-Arcade game (with "Guitar Hero look-alike") - not just a copy of my game, but your very own product using your own gaming assets. There is a supporting website where you can download the bonus content included with your workbook's purchase. General License are included for Phaser v2.x.x. and Phaser III.

メディア 書籍     Paperback Book   (ソフトカバーで背表紙を接着した本)
リリース済み 2019年12月7日
ISBN13 9798609359001
ページ数 176
寸法 216 × 280 × 12 mm   ·   580 g
言語 英語  

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