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Using Genetic Algorithms for Racing Line Optimization: Finding and Optimizing a Racing Line Through a Tubular Track Using Genetic Algorithms Gordon Köfner
Using Genetic Algorithms for Racing Line Optimization: Finding and Optimizing a Racing Line Through a Tubular Track Using Genetic Algorithms
Gordon Köfner
The objective of this thesis is to find and optimize the racing line of a vehicle with different non-player character (NPC) implementations using genetic algorithms. The racetracks in this case are tubes, defined by a spline and a radius. It is found that the genetic algorithm can indeed be used to optimize the lap times of NPCs around a given track, even though the resulting lap times strongly depend on the NPC implementation. This technique can be used to automate certain aspects of game-development. For instance, racing lines can be generated for each NPC, track and vehicle combination automatically, without losing unique characteristics of each NPC variation.
| メディア | 書籍 Paperback Book (ソフトカバーで背表紙を接着した本) |
| リリース済み | 2014年12月9日 |
| ISBN13 | 9783639728200 |
| 出版社 | AV Akademikerverlag |
| ページ数 | 96 |
| 寸法 | 6 × 150 × 220 mm · 161 g |
| 言語 | ドイツ語 |