この商品を友人に教える:
Artificial Intelligence and Games Georgios N. Yannakakis 2018 edition
Artificial Intelligence and Games
Georgios N. Yannakakis
This is the first textbook dedicated to explaining how artificial intelligence (AI) techniques can be used in and for games. After introductory chapters that explain the background and key techniques in AI and games, the authors explain how to use AI to play games, to generate content for games and to model players.
337 pages, 76 Illustrations, color; 7 Illustrations, black and white; XXIII, 337 p. 83 illus., 76 il
| メディア | 書籍 Hardcover Book (ハードカバー付きの本) |
| リリース済み | 2018年2月26日 |
| ISBN13 | 9783319635187 |
| 出版社 | Springer International Publishing AG |
| ページ数 | 337 |
| 寸法 | 165 × 241 × 26 mm · 706 g |
| 言語 | ドイツ語 |