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Introduction to the Mathematics of Computer Graphics - Classroom Resource Materials Nathan Carter
Introduction to the Mathematics of Computer Graphics - Classroom Resource Materials
Nathan Carter
This text, by an award-winning author, was designed to accompany his first-year seminar in the mathematics of computer graphics. Readers learn the mathematics behind the computational aspects of space, shape, transformation, colour, rendering, animation, and modelling. The software required is freely available on the Internet for Mac, Windows, and Linux.
462 pages
| メディア | 書籍 Hardcover Book (ハードカバー付きの本) |
| リリース済み | 2016年12月30日 |
| ISBN13 | 9781614441229 |
| 出版社 | Mathematical Association of America |
| ページ数 | 462 |
| 寸法 | 150 × 220 × 20 mm · 724 g (重量(概算)) |