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Game Engine Architecture: Two Volume Set Jason Gregory 第4 版
Game Engine Architecture: Two Volume Set
Jason Gregory
In this fourth edition, Jason Gregory presents both the theory and practice of game engine software development. The broad range of technologies and techniques used by AAA game studios are each explained in detail, and their roles within a real industrial-strength game engine are illustrated.
| メディア | その他 N/A (不明なフォーマット) |
| リリース済み | 2026年4月21日 |
| ISBN13 | 9781041162599 |
| レーベル | Taylor & Francis Ltd |
| ページ数 | 1424 |
| 寸法 | 260 × 185 × 57 mm · 2,77 kg |
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