Digital Sculpting - Greg Spencer - 書籍 - Independently Published - 9798739089410 - 2021年4月16日
カバー画像とタイトルが一致しない場合、正しいのはタイトルです

Digital Sculpting


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Digital sculpting is the use of tools to push, pull, smooth, grab, pinch or otherwise manipulate a digital object as if it were made of a real-life substance such as clay. This book guides CG professionals through the process of creating amazing digital sculptures using the Mudbox, other digital sculpting software and 3D painting tools, and porting the models into their Maya or Max work. Artists will explore tried and true, traditional sculpting techniques and learn to apply them to digital sculpting. A series of in-depth information are incluced, each challenging them with progressively more complex models as they go on. Fine art sculptors transitioning from traditional sculpting to digital sculpting will benefit for unique never-before-published guidance on how to successfully integrate digital sculpting into their workflow.

メディア 書籍     Paperback Book   (ソフトカバーで背表紙を接着した本)
リリース済み 2021年4月16日
ISBN13 9798739089410
出版社 Independently Published
ページ数 44
寸法 127 × 203 × 2 mm   ·   54 g
言語 英語  

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