Unity Game Development - Kathleen Peterson - 書籍 - Independently Published - 9798732538335 - 2021年4月3日
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Unity Game Development


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If you don't know anything about programming in general, writing code, writing scripts, or have no idea where to even begin, then this book is perfect for you. If you want to make games and need to learn how to write C# scripts or code, then this book is ideal for you. Unity is a cross-platform development platform initially created for developing games but is now used for a wide range of things such as: architecture, art, children's apps, information management, education, entertainment, marketing, medical, military, physical installations, simulations, training, and many more. Unity takes a lot of the complexities of developing games and similar interactive experiences and looks after them behind the scenes so people can get on with designing and developing their games. These complexities include graphics rendering, world physics and compiling. More advanced users can interact and adapt them as needed but for beginners they need not worry about it. Games in Unity are developed in two halves; the first half -within the Unity editor, and the second half -using code, specifically C#. Unity is bundled with MonoDevelopor Visual Studio 2015 Communityfor writing C#.

メディア 書籍     Paperback Book   (ソフトカバーで背表紙を接着した本)
リリース済み 2021年4月3日
ISBN13 9798732538335
出版社 Independently Published
ページ数 174
寸法 152 × 229 × 9 mm   ·   240 g
言語 英語  

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