Artificial Asymmetric Potential Fields: Asymmetric Potential Fields in Real Time Strategy Game - Muhammad Mansur - 書籍 - LAP LAMBERT Academic Publishing - 9783844396546 - 2012年2月1日
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Artificial Asymmetric Potential Fields: Asymmetric Potential Fields in Real Time Strategy Game

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発送予定日 年8月3日 - 年8月13日
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Potential field is a technique that is used for the navigation of objects in the game environment in order to achieve the natural movements. In this thesis we extended this work by using the asymmetric potential fields in scenarios of one and two types of units. By using asymmetric potential fields we achieved the repelling and attracting behavior of units at the same time. We conducted matches of bots implemented with the symmetric and asymmetric potential fields against the bots who participated in the first tournament of StarCraft competition. We used these bots as a bench mark for the validation of results. We analyzed that the bot with asymmetric potential fields performed better as compared to the bot with symmetric potential fields regarding the completion time, win ratio and number of leader killed. We validated the result by t-test which proves that there was significance difference between the performance of the asymmetric potential field bot and symmetric potential field bot.

メディア 書籍     Paperback Book   (ソフトカバーで背表紙を接着した本)
リリース済み 2012年2月1日
ISBN13 9783844396546
出版社 LAP LAMBERT Academic Publishing
ページ数 92
寸法 150 × 6 × 226 mm   ·   155 g
言語 ドイツ語