Get in the Game: Developing a Structured Approach to In-game Advertising - Michael Tastesen - 書籍 - LAP LAMBERT Academic Publishing - 9783844325874 - 2011年4月28日
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Get in the Game: Developing a Structured Approach to In-game Advertising

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As video games have become more popular as a medium, their viability as an advertising platform has increased, not least as a result of their ability to reach vast and very specific audiences with prolonged and repeated exposure of the messages. While many successful examples of in-game advertising and product placement have been achieved, the authors of this book felt that this field had not been explored adequately, and that a more structured approach would be beneficial to both game developers and advertisers. Through a survey of existing academic research, focus group interviews and netnography studies, the authors sought knowledge with which to develop a model to consistently develop successful in-game advertising, which can be found in this book. The findings within this book will have value for video game developers, advertising and marketing professionals, students of either field, and people with an interest in either subject.

メディア 書籍     Paperback Book   (ソフトカバーで背表紙を接着した本)
リリース済み 2011年4月28日
ISBN13 9783844325874
出版社 LAP LAMBERT Academic Publishing
ページ数 132
寸法 152 × 229 × 8 mm   ·   215 g
言語 ドイツ語