Patterns for Monitoring and Evaluating: Collaborative Learning Processes in Videogames - Francisco Gutiérrez Vela - 書籍 - LAP LAMBERT Academic Publishing - 9783659531552 - 2014年4月25日
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Patterns for Monitoring and Evaluating: Collaborative Learning Processes in Videogames

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発送予定日 年9月28日 - 年10月8日
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Abstract. Understanding and analyzing collaborative learning processes requires a fine-grained sequential analysis of the group interaction in the context of learning goals. Several researchers in the area of collaborative work take the quality of the group outcome as a success criterion. Nevertheless, recent findings are giving more importance to the quality of the collaboration process itself. This paper presents a set of patterns the main objective of which is to evaluate and monitor the collaborative learning process. Also we describe some software tools we have implemented based on these set of patterns and how the patterns proposed have helped us to evaluate and monitor the collaborative learning processes. In this paper our aim is to present a method, which can be used in analyzing the interaction processes in a CSCL environment.

メディア 書籍     Paperback Book   (ソフトカバーで背表紙を接着した本)
リリース済み 2014年4月25日
ISBN13 9783659531552
出版社 LAP LAMBERT Academic Publishing
ページ数 68
寸法 150 × 4 × 226 mm   ·   119 g
言語 ドイツ語