3D Motion Capture by Computer Vision and Virtual Rendering: Allowing Virtual Telepresence to Anyone Using a Personal Computer with a Webcam - Patrick Horain - 書籍 - LAP LAMBERT Academic Publishing - 9783659302541 - 2012年11月19日
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3D Motion Capture by Computer Vision and Virtual Rendering: Allowing Virtual Telepresence to Anyone Using a Personal Computer with a Webcam

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発送予定日 年9月4日 - 年9月22日
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Networked 3D virtual environments allow multiple users to interact with each other over the Internet. Users can share some sense of telepresence by remotely animating an avatar that represents them. However, avatar control may be tedious and still render user gestures poorly. This work aims at animating a user?s avatar from real time 3D motion capture by monocular computer vision, thus allowing virtual telepresence to anyone using a personal computer with a webcam. The approach followed consists of registering a 3D articulated upper-body model to a video sequence. The first contribution of this work is a method of allocating computing iterations under real-time constrain that achieves optimal robustness and accuracy. The major issue for robust 3D tracking from monocular images is the 3D/2D ambiguities that result from the lack of depth information. As a second contribution, this work enhances particle filtering for 3D/2D registration under limited computation constrains with a number of heuristics, the contribution of which is demonstrated experimentally. A parameterization of the arm pose based on their end-effector is proposed to better model uncertainty in the depth direction.

メディア 書籍     Paperback Book   (ソフトカバーで背表紙を接着した本)
リリース済み 2012年11月19日
ISBN13 9783659302541
出版社 LAP LAMBERT Academic Publishing
ページ数 156
寸法 150 × 9 × 226 mm   ·   235 g
言語 英語  

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