Concept Art and Graphics Development for Video Game Puzzle Worlds - Aivis Linde - 書籍 - GlobeEdit - 9783639888591 - 2014年10月7日
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Concept Art and Graphics Development for Video Game Puzzle Worlds

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発送予定日 年10月22日 - 年11月9日
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The author believes that all the development stages of the video game are very important. The game could not be powered without programming and development of mechanisms. Also the game and level design creates the gameplay exciting and meaningful. But the author believes that particularly his subject, research and development of graphics, is very important nowadays because a player first sees the introduction screens, menus, characters and the game level visual designs and only then he/she examines mechanics and the quality of game level designs. User experience or usability has been a very topical subject in different interactive design areas and it is also very important for the author to think about in the game development. This is particularly important if in the future the specific game will be adjusted to smaller sized screens with even more limited space than computer screens. How much information or graphic elements would it be possible to show and in what sizes. An on-going concern for the author is how to create a player-friendly and clear game environment.

メディア 書籍     Paperback Book   (ソフトカバーで背表紙を接着した本)
リリース済み 2014年10月7日
ISBN13 9783639888591
出版社 GlobeEdit
ページ数 60
寸法 150 × 220 × 10 mm   ·   99 g
言語 英語