Ai Algorithms for a Prototype Game Software in Java 1.6: Design and Implementation of Efficient Ai Algorithms So As to Create Interesting Artificial Opponents Capable of Making Decisions in Real-time - Athanasios Theocharidis - 書籍 - VDM Verlag - 9783639171587 - 2009年7月17日
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Ai Algorithms for a Prototype Game Software in Java 1.6: Design and Implementation of Efficient Ai Algorithms So As to Create Interesting Artificial Opponents Capable of Making Decisions in Real-time

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発送予定日 年8月14日 - 年9月1日
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The games industry is evolving and expanding very rapidly. New game hardware platforms from big vendors are frequently released in the hope of further expanding the market. Niche markets such as the casual games market are also evolving and expanding rapidly, with the internet as their primary medium for presentation and distribution. Dot Red Games Ltd. (www.dotredgames.com) is a newly formed innovative game software company which has been working to develop a new game engine based on Java 1.6 promoted through the casual market mentioned above. The engine incorporates all the latest innovations available through 1.6 Java and the framework is compatible with all major operating systems, producing very satisfactory results in terms of graphic effects capabilities, sound support, speed and responsiveness. A prototype game was developed on this framework, which involved the design and implementation of efficient AI algorithms so as to create interesting artificials opponent capable of making decisions in real-time. Such an algorithm was designed, implemented and tested effectively within the time constraints of this project, fulfilling the requirements for high quality gameplay.

メディア 書籍     Paperback Book   (ソフトカバーで背表紙を接着した本)
リリース済み 2009年7月17日
ISBN13 9783639171587
出版社 VDM Verlag
ページ数 100
寸法 150 × 220 × 10 mm   ·   158 g
言語 英語  

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