Narration in the Video Game - Dominic Arsenault - 書籍 - VDM Verlag Dr. Mueller e.K. - 9783639091397 - 2008年10月6日
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Narration in the Video Game

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発送予定日 年11月19日 - 年12月7日
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Do video games tell stories? And if they do, how and why do they do so? In this study, Dominic Arsenault takes the reader through the battlefield of ludology and narratology in video game studies, and argues for a radically new narratological conception of the video game. Like a Starcraft Zerg Drone, he extracts ideas from the rich veins of new media and video game studies, along with the latest developments of narratology and French film theory, and morphs them in with his own personal historical insights and gameplay experience with video games and pen-and-paper role-playing games. The resulting theoretical approach finds that narration, as a process, is intrinsic to video game playing, independently of the ?cut-scenes? usually much touted by the proponents of interactive storytelling. Academics with an interest in video game studies, narratology or new media will find here a novel perspective on a well-researched subject, while like-minded students and amateur, professional and prospective game developers will also appreciate the quick, efficient and readable introduction to these hot topics.

メディア 書籍     Paperback Book   (ソフトカバーで背表紙を接着した本)
リリース済み 2008年10月6日
ISBN13 9783639091397
出版社 VDM Verlag Dr. Mueller e.K.
ページ数 104
寸法 150 × 220 × 10 mm   ·   149 g
言語 英語  

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