Marketing a Video Game - Frank Leigh - 書籍 - Createspace Independent Publishing Platf - 9781981828746 - 2017年12月18日
カバー画像とタイトルが一致しない場合、正しいのはタイトルです

Marketing a Video Game


商品が入荷したらメールで通知を受け取る
プロフィールはありますか? ログイン
Frank Leigh の新しいリリースのお知らせを受け取る
iMusicのウィッシュリストに追加

まだ評価がありません

The main focus of this thesis project revolves around the marketing and launching of a new video game, as indicated in the thesis title. In cooperation with Apex Games Ltd. the aims of this thesis are to determine the main strategic marketing decisions for the company's new product, Demon Core. In order to define Demon Core's strategic mar- keting needs a proposed strategic marketing model has been designed. Furthermore, to determine an efficient way of launching the video game, the new product development process has been closely examined. The main concepts which have been analyzed are the target market, product positioning, pricing, promotion and brand. These main con- cepts have been supported by Demon Core's marketing mix (4 P's), additionally, the new product development process is also a concept which has been taking under con- sideration throughout this book.

メディア 書籍     Paperback Book   (ソフトカバーで背表紙を接着した本)
リリース済み 2017年12月18日
ISBN13 9781981828746
出版社 Createspace Independent Publishing Platf
ページ数 42
寸法 216 × 280 × 2 mm   ·   122 g
言語 英語  

Frank Leighの他の作品を見る

すべて表示