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Mathematics Education for a New Era: Video Games as a Medium for Learning Keith Devlin 第1 版
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Mathematics Education for a New Era: Video Games as a Medium for Learning
Keith Devlin
Stanford mathematician and NPR Math Guy Keith Devlin explains why, fun aside, video games are the ideal medium to teach middle-school math. Aimed primarily at teachers and education researchers, but also of interest to game developers who want to produce videogames for mathematics education, Mathematics Education for a New Era: Video Games as a Medium for Learning describes exactly what is involved in designing and producing successful math educational videogames that foster the innovative mathematical thinking skills necessary for success in a global economy.
218 pages, Illustrations
| メディア | 書籍 Paperback Book (ソフトカバーで背表紙を接着した本) |
| リリース済み | 2011年2月25日 |
| ISBN13 | 9781568814315 |
| 出版社 | Taylor & Francis Inc |
| ページ数 | 218 |
| 寸法 | 228 × 175 × 11 mm · 326 g |
| 言語 | 英語 |
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