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So You've Decided To Run A Role-Playing Game Steve Johnson
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So You've Decided To Run A Role-Playing Game
Steve Johnson
Everybody's heard of tabletop role-playing games (RPGs), but unless you've actually played one you probably don't know how they work. You know RPGs have something to do with nerds sitting around a table pretending to be elves and rolling funny dice, but the details are a little fuzzy. Even if you're an experienced RPG player, most game manuals spend more time explaining rules and genre trappings than offering practical advice for first-time Game Masters. Whether you're a wannabe gamer who's never rolled a twenty-sided die or a long-time player who's decided to take the plunge and run your own game for the first time, So You've Decided To Run a Role-Playing Game teaches you how to go from thinking about running a role-playing game to actually doing it. So You've Decided To Run A Role-Playing Game starts by describing what actually goes on during a role-playing game, then provides step-by-step advice for organizing and running your own RPG campaign, from finding a gaming group to plotting your ongoing story. So You've Decided To Run A Role-Playing Game is geared toward first-time Game Masters, but contains lots of practical advice and helpful tips that even veteran Game Masters are likely to find helpful.
| メディア | 書籍 Paperback Book (ソフトカバーで背表紙を接着した本) |
| リリース済み | 2016 |
| ISBN13 | 9781523210749 |
| 出版社 | Createspace Independent Publishing Platf |
| ページ数 | 72 |
| 寸法 | 127 × 203 × 4 mm · 81 g |
| 言語 | 英語 |