Student Usability in Educational Software and Games: Improving Experiences (Premier Reference Source) - Carina Gonzalez - 書籍 - IGI Global - 9781466619876 - 2012年8月31日
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Student Usability in Educational Software and Games: Improving Experiences (Premier Reference Source) 第1 版

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Educational games facilitate players' experiences, meet desired pedagogical objectives, and allow users to engage in learning while enjoying themselves. These educational games also give learners immediate feedback on their actions and decisions, inviting exploration and experimentation.

Student Usability in Educational Software and Games: Improving Experiences explores new models of interaction and human-computer interaction paradigms as applied to learning environments. It focuses on the usability design and evaluation of learning systems and educational game environments.  An excellent resource for experts in these fields, this research volume will help professionals, educators, and researchers improve their understanding of student experiences using learning-gaming environments. 

メディア 書籍     Hardcover Book   (ハードカバー付きの本)
リリース済み 2012年8月31日
ISBN13 9781466619876
出版社 IGI Global
ページ数 439
寸法 216 × 20 × 279 mm   ·   1,27 kg
言語 英語  
寄稿者 Carina Gonzalez