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Game Engine Architecture: Volume I, Foundations and Core Engine Systems Jason Gregory 第4 版
Game Engine Architecture: Volume I, Foundations and Core Engine Systems
Jason Gregory
In this fourth edition, Jason Gregory presents both the theory and practice of game engine software development. The broad range of technologies and techniques used by AAA game studios are each explained in detail, and their roles within a real industrial-strength game engine are illustrated.
| メディア | 書籍 Paperback Book (ソフトカバーで背表紙を接着した本) |
| リリース済み | 2026年4月21日 |
| ISBN13 | 9781032443089 |
| 出版社 | Taylor & Francis Ltd |
| ページ数 | 612 |
| 寸法 | 179 × 253 × 27 mm · 1,29 kg |
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