Videogame Atlas: Mapping Interactive Worlds - Luke Caspar Pearson - 書籍 - Thames & Hudson Ltd - 9780500024232 - 2022年11月15日
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Videogame Atlas: Mapping Interactive Worlds

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発送予定日 年9月25日 - 年10月6日
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A dazzling look at modern videogame worlds seen through an architectural lens, utilizing maps, diagrams and graphic illustrations to offer new perspectives on the art of virtual world building.

Videogame Atlas presents a journey through twelve well-known videogame worlds via panoramic maps, intricate exploded diagrams and detailed illustrations. The book offers a playful new way of seeing these beloved virtual worlds using the practices and academic rigour that underpins real-world architectural theory.

Titles such as Minecraft, Assassin's Creed Unity and Final Fantasy VII are explored in exhaustive detail through over 200 detailed illustrations of the micro and macro, each with supporting commentary and architectural theory. Taking influence from high-end architectural monographs, the book is carefully designed to the smallest of details and its production is intricately executed.

This book, printed in five colours, with neon ink throughout, is a culmination of Luke and Sandra's work, which includes founding the Videogame Urbanism studio at the Bartlett School of Architecture, UCL that promotes the use of game technologies in architectural education.


288 pages

メディア 書籍     Hardcover Book   (ハードカバー付きの本)
リリース済み 2022年11月15日
ISBN13 9780500024232
出版社 Thames & Hudson Ltd
ページ数 288
寸法 348 × 251 × 31 mm   ·   2,22 kg
言語 英語  

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