OpenSceneGraph 3.0: Beginner's Guide - Rui Wang - 書籍 - Packt Publishing Limited - 9781849512824 - 2010年12月9日
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OpenSceneGraph 3.0: Beginner's Guide

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発送予定日 年6月16日 - 年7月2日
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Written with a fast-paced but friendly and engaging approach, this Packt Beginner's Guide is designed to be placed alongside the computer as your guide and mentor. Step-by-step tutorials are bolstered by explanations of the reasoning behind what you are doing. You will quickly pick up the necessary skills, tips, and tricks for creating successful 3D graphics with practical examples that help you to learn by experiment and play. This book is intended for software developers who are new to OpenSceneGraph and considering using it in their applications. It is assumed that you have basic knowledge of C++ before using this book, especially the standard template library (STL) constructs, of which OSG makes extensive use. Some familiarity with design patterns as implemented in C++ is also useful, but is not required. You need to be familiar with OpenGL, the standard cross-platform low-level 3D graphics API. We'll meet some maths in the book?geometry and linear algebra?and familiarity with these topics will be great, but you don't need to be a maths whiz to use this book.


412 pages

メディア 書籍     Paperback Book   (ソフトカバーで背表紙を接着した本)
リリース済み 2010年12月9日
ISBN13 9781849512824
出版社 Packt Publishing Limited
ページ数 412
寸法 190 × 235 × 23 mm   ·   703 g
言語 英語  

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