Learning NGUI for Unity - Charles Pearson - 書籍 - Packt Publishing Limited - 9781783552979 - 2014年12月30日
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Learning NGUI for Unity

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発送予定日 2026年1月21日 - 2026年2月3日
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Leverage the power of NGUI for Unity to create stunning mobile and PC games and user interfaces

About This Book

  • Get to grips with NGUI for both PC and mobile devices
  • Create fully functional 2D and 3D cross-platform user interfaces
  • A step-by-step guide, full of examples to help you quickly build widgets and user-friendly GUI for your games

Who This Book Is For

If you are a Unity 3D developer who wants to create an effective and user-friendly GUI using NGUI for Unity, then this book is for you. Prior knowledge of C# scripting is expected; however, no knowledge of NGUI is required.

In Detail

NGUI is a robust UI system both powerful and optimized. It is an effective plugin for Unity, which gives you the power to create beautiful and complex user interfaces while reducing performance costs.

This book is a practical tutorial that will guide you through creating a fully functional and localized main menu along with 2D and 3D in-game user interfaces. The book starts by teaching you about NGUI's workflow and creating a basic UI, before gradually moving on to building widgets and enhancing your UI. You will then switch to the Android platform to take care of different issues mobile devices may encounter. By the end of this book, you will have the knowledge to create ergonomic user interfaces for your existing and future PC or mobile games and applications developed with Unity 3D and NGUI.


360 pages

メディア 書籍     Paperback Book   (ソフトカバーで背表紙を接着した本)
リリース済み 2014年12月30日
ISBN13 9781783552979
出版社 Packt Publishing Limited
ページ数 360
寸法 191 × 235 × 235 mm   ·   616 g
言語 英語  

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