Blender 3D for Graphics Designers to Animate, Visual Efects & Motion Graphics - Mark Myers - 書籍 - Independently Published - 9781696210850 - 2019年9月28日
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Blender 3D for Graphics Designers to Animate, Visual Efects & Motion Graphics

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Blender Animation is an open source, 3D animation tool designed to build visual effects for movies, games, printed models, or other simulation applications. It uses 3D modeling to create realistic effects across the entire 3D pipeline from modeling to rendering to video editing. It's a community project with input from hundreds of community members. It features production level camera and object tracking, a wide array of modeling tools (including full N-gon support), and a powerful built-in tracer engine (Cycles). It allows you to draw 2D directly in the program and contains high-level support for character animation So Learn to Create 3D Animations, Game Art and Visual Effects with Blender Blender has video editing, camera tracking, compositing, and even game creation tools all built right in. The fact that it's open source and completely free is also an unbeatable perk! (Though donations to the Blender Foundation are a good idea.) With all this power, Blender's toolset is often directly compared to top programs in the 3D field costing thousands, like Maya or 3ds Max. AND Blender has many qualities that include years of steady development, a prized commodity in either commercial or open source projects. This has netted a broad range of capabilities, beyond even its full range of 3D modeling and animation tools This Book Help You To Create 3d Characters, animation and game Sequence, video editing So Buy This Book Now

メディア 書籍     Paperback Book   (ソフトカバーで背表紙を接着した本)
リリース済み 2019年9月28日
ISBN13 9781696210850
出版社 Independently Published
ページ数 672
寸法 152 × 229 × 38 mm   ·   970 g
言語 英語  

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