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3D Rendering in Windows D James Benton
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発送予定日 年6月11日 - 年6月29日
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3D Rendering in Windows
D James Benton
This is a how-to guide on rendering three-dimensional objects. The target operating system is Windows, but these same principles and techniques could be used in other contexts. The primary implementation is based on OpenGL, but alternate rendering systems are also presented.